AI Insights · Timothy · March 2025
Top Boxing Games on Android in Ghana: Q1 2025 Performance
Discover the performance trends of the top boxing games on Android in Ghana during Q1 2025, with insights from Sensor Tower.
In the first quarter of 2025, the boxing games category on the Android platform in Ghana saw varied performances among the top five apps. According to data from Sensor Tower, here's how each app fared:
Real Boxing 2 from Vivid Games S.A. experienced fluctuating trends. The app's weekly revenue started at $13 and saw a peak of $28 in early January, followed by a decline and a rise to $16 at the end of February. Weekly downloads were initially 491, dropping to 204 mid-January, and then increased to 385 by early March. Active users decreased from 834 to 458 in January but rebounded to 691 in March.
Wrestling Revolution 3D by MDickie showed a steady performance. Weekly revenue peaked at $14 in late February. Downloads started at 1.7K, dipped to 866 mid-January, and rose again to over 1K by March. Active users followed a similar pattern, starting at 2.6K, dropping to 1.5K, and recovering to 1.7K by the end of the quarter.
WWE Mayhem from Reliance Games had intermittent revenue, with significant earnings of $16 in late December and February. Downloads began at 293, increased to 337 in January, and then gradually decreased to 104 by the end of March. Active users mirrored this decline, starting at 491 and ending at 237.
Wrestling GM by SICKO GAMES saw limited activity with sporadic revenue, peaking at $28 at the start of the quarter. Downloads were minimal, with a brief spike of 14 in early February.
Real Boxing – Fighting Game, another title from Vivid Games S.A., had a consistent download rate, starting at 1K and maintaining around 500 to 700 throughout the quarter. Revenue saw a peak of $14 in early March. Active users remained steady, ranging from 1.3K to 1.5K.
These trends highlight the dynamic nature of the gaming market in Ghana. For more detailed insights, visit Sensor Tower.